

The unscripted AI controlling both sides means they play slightly differently every time, but it has a few problems.Īll the later missions are cleverly put together, and some are a real challenge, despite occasional strange behaviour by non-player characters. Once they are out of the way, the full campaign of 13 further missions on each side starts to unfold.

To earn its number two tag, it's gone from turn-based to real-time, and gives you the chance to play the bad guys as well as the LAPD's elite task force.įirst off, you select your team, either officers or terrorists, equip them with your choice of weapons and equipment, and then leap into the first two training missions. This is the latest in a long line of Police Quest games, and the second version of SWAT - short for Special Weapons And Tactics - police simulation.
